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TWU Network Plan for A Video Game Start Up Company Paper

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  1. A regional or metropolitan hospital
  2. A dual location medical clinic with doctors/physician’s assistants rotating between locations on different days
  3. A small coffee shop chain with an original location, 2 satellite stores, and one kiosk/bar type store in an office building.
  4. A video game start-up company
  5. A law firm
  6. A small school district with 3 campuses.
  7. An insurance company
  8. An advertising firm

Make sure that for this network plan you are investigating, researching, and brainstorming stakeholder needs, identifying and addressing data access issues, identifying and planning for security concerns, considering disaster recovery and maintenance issues, and including a researched but estimated consideration of costs related to the network. This task is like our Initial Network Plan/Proposal except more in-depth and concerning a contextualized network. Make sure you robustly address the following topics/areas:

  • network topology (physical and logical/functional) – be sure to include both textual descriptions as well as visual diagrams with captions.
  • hardware considerations (routers, gateways, switches, cabling, wireless access points, physical servers/nodes, etc.) – be sure to discuss both physical hardware as well as any virtualized hardware (IAAS).
  • software servers/services (web, database, file, source control, patient portals, training intranet resources, etc.)- be sure to consider the needs of stakeholders and what servers/services, clients, and security or maintenance utilities should be considered.
  • security policies/procedures and network systems/services (firewalls, IDS/IPS, spam/virus filtering, network monitoring/scanning, chokepoints, guest networks, DMZ’s VPNs, encryption, BYOD policies, etc.)
  • disaster recovery/continuity of service/maintenance needs (backup hardware/software, storage locations, communication policies/procedures, recovery policies/procedures, etc.)

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