Create a professional look logo animation using Blender.
The topic of the logo animation should be something about TWU and Computer Science.
- Your video must contain 10-20 seconds of animation (10 points);
- Note: Credits, lead footage, and other components will not be counted toward the run time.
- A professional look that is appropriate for marketing purposes with a cohesive theme throughout (50 points);
- Included content requires 3D objects with applied textures
- Use of Color (projects submitted solely in Grey scales will receive 50%)
- You must include your name’s initial (first and last) in the animation (10 points);
- Create a Word file to include steps used in creating the logo animation (20 points).
- include all group members Names in the document and images.
- Save the animation as a video. Upload the video to your TWU YouTube account. Include the link to the video in the Word file. (10 points)
- Be sure that the YouTube Privacy settings are set to “Unlisted” or “Public”
As you work on this project reflect on the first assignment in how different elements were used to produce a feeling and a message. You should also consider that most objects do not just exist in blank space, but rather are situated within a location. Therefore, consider how you can produce elements in the fore and background (images in the background are an easy method for staging your POV camera).
- The 3D objects within this project should be more than simple primitives. Assignments constructed of just primitives will receive a 20% deduction.
- For this project, you cannot solely animate letters and primitives. Submissions that are mainly animated lettering/words will receive a 0. You must animate objects or characters.
Submission instructions:
Include all files in Final Project as a ZIP file and then submit through the link under the Submissions tab. The files should include:
- .blend file for the animation (missing .blend file will lose 60 points for this project);
- The Word file.
- YouTube URL
You must include both members’ name initials in the animation.
Be sure to follow the course naming conventions. -20% if incorrect file naming is used.
Note: By default, Blender does not save images as part of the .blend file (this applies to background images or textures used as part of the scene).
To make those images part of the file they have to be packed.
You can pack all external files into the .blend file by going to File -> External Data -> Pack all into .blend.
After doing this you have to re-save the file.


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