• Home
  • Blog
  • SNHU Functional Mobile Application Project Paper

SNHU Functional Mobile Application Project Paper

0 comments

Competency

In this project, you will demonstrate your mastery of the following competency:

  • Develop and launch a fully functional mobile application

Scenario

Your app UI design has been received positively by the client, which  means you are now ready to proceed to the final stages of the  development process. The client is eager to see the completed product  ready for launch. To make this happen, you know that most of your time  will need to be spent creating functional, error-free code that will run  the app.

However, you also know there are further steps that must be completed  after the coding in order for the app to be made widely available. To  support your client with this part of the process, you will need to  create a recommended launch plan that details how to successfully reach  the client’s intended users.

Directions

Begin by reviewing any feedback you received on your previous Project  One and Project Two work. Next, open the Android Studio project where  you developed the UI for your app in Project Two. Before you begin  coding, be sure you have incorporated necessary changes to your UI  design as this will help enable your success moving forward. You will be  using the Android Studio Editor Window to view and write your Java  code.

App Code Design

  1. Develop code that allows a user to log in. As you  develop your code, use the Android Emulator feature of Android Studio to  test your code. Your app should work for users that both do and do not  have accounts. This means you should focus on the following  functionality: 
    • The app should check the username and password against the database when the user attempts to log in.
    • If the user has never logged into the application before, the user  should be able to create a new login and password. The application needs  to save these to a table in the database.
  2. Develop code to create a database shell and display that database’s information on a user’s screen using a grid.  The SQLLite database you create will depend on the option you selected  in Project One and will store either inventory items, event details, or  daily weight. Any information needed for your application to function  correctly should be held in the database, but remember you are only  creating the shell for the database so its contents can later be  populated by a user. Note that you will need tables in the database to  store user information when it is not being displayed in the grid. This  database will be persistent so no user information is lost when the app  is closed. Be sure to test your code often with the Android Emulator.  Your completed database should allow a user to accomplish the following: 
    • Create: The user should be able to add items to a database.
    • Delete: The user should be able to remove items from a database.
    • Update: The user should be able to change the value associated with  individual database items (e.g. the number of a specific item in an  inventory or the date of an event).
    • Read: The user should be able to view all of the database items displayed as a grid.
  3. Develop code that prompts users for permission to send SMS  messaging notifications and makes the app function based on the  individual user’s response. Keep in mind that the user of your  application might deny access to the permissions needed for sending text  messages via SMS. If they do, your application should still continue to  function, just without this feature. Test both possible options for  user response by using the Android Emulator. When you do, you will be  looking for the following outcomes: 
    • If the user grants permissions, the application should send alerts  to the user as SMS messages. The alerts correspond to the specific  notification trigger of the application you chose (low inventory, an  upcoming event, or reaching a goal weight).
    • If the user denies permission, then the rest of the application  should still continue to function without the SMS messaging notification  feature.
  4. Employ industry standard best practices such as in-line  comments and appropriate naming conventions to enhance readability of  code. This should be evident throughout all of the code you  create for this project and will be assessed comprehensively. Some  things to ask yourself as you code are: 
    • Have I kept my classes concise?
    • Is my style consistent throughout the code?
    • Would my naming conventions make sense to anyone else who looked at my code?
    • Do my in-line comments contain enough useful information?

App Launch Plan

  1. Determine a plan for launch of the application that outlines all necessary components to support your app.  Once you have completed the code for your app, there are a few more  steps required to bring your app to the market. In this project you will  not actually have to launch your app in the app store but you will need  to outline a comprehensive plan for launch that will prepare you to  bring your app to market. Later in this course you will have the  opportunity to officially launch your app, if you choose, since it will  be an excellent accomplishment to share as you progress along your  professional pathway. For now, address the following questions as you  write your plan: 
    • What will be included in your app’s description and what kind of  icon will best represent your app once it is made available in the app  store?
    • Which version(s) of Android will your app successfully run on? Have  you included the most current version? Note that with each version of  Android, new components are introduced that add considerations and  challenges in the development.
    • What permissions will your app ask for? Be sure these are only  permissions that are necessary for your app to run. For example, does  your manifest ask for permission to record phone audio when your app  does not use it?
    • What is your plan for monetization of the app? Consider whether your  app will include ads, require a one-time payment, both, or neither.

About the Author

Follow me


{"email":"Email address invalid","url":"Website address invalid","required":"Required field missing"}