research chapter

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i want a case study about games that they have realistic graphics and architecture the games are games assassination creed, Watch Dogs 2 and Ghost Recon Wildlands I wanted to talk about what the creator of the game did to make it this realistic and amazing for example they spend time in the specific city to understand more about the culture to know more about the architecture what the material they used to help them create this game and make if related to architecture mostly…etc.

I did the Ghost Recon Wildlands

the case study each one can be 2 to 3 pages with references

i also want a chapter three for my research it is about (Chapter three: the steps to get started in the gaming industry as an architect.)

If you can help me and add three subtitles it will be amazing I
want it to be about what are the process that the architects have to go through
in order to start in the gaming industry

I want the chapter to be 6 pages with the references pleas.


thank you

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