Hello, I need help fixing my lazer puzzle game it is due by tommrow by 4pm. Given that this is the final polish week, it is probably going to be easier to just wire in the animation directly. Rather than set up a whole system for it. Since there’s no time to build off of that system. Whatever part of your game spawns the bullets, that should be the one that triggers your animation. But yeah, you can definitely set up the animation directly in Unity with simple component value changes (rotation and subtle movement), no need to go back to the modelling program at this stage
I need help with finishing the animations for the pushing animation for the button, lazer bolt, gun and bolt and the gun and I do need help with
animations calls from the script with all of them
I am talking about finishing the animation calls for the gun, the pushing animation for the button, and the lazer bolt and gun and bolt
I will give you a link to the game as well .and the right version of unity to use as well.


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