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create game, amusement, interactive art piece, or approved project using the Processing Animation Framework for Java a

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Overview

For your Final Project, you will need to create a game, amusement, interactive art piece, educational tool, or other approved project using the Processing Animation Framework for Java and present your project in class Specifics regarding project requirements and presentation requirements are listed below the Processing lecture/introduction videos.

Processing Videos

Lecture/introduction videos for the Processing framework are provided below to get you started, but you should refer to the Processing official site for reference as discussed in the videos.

Processing Pt. 1

[https://youtu.be/OkekD_d2tvw]https://youtu.be/OkekD_d2tvw](https://youtu.be/OkekD_d2tvw) OkekD_d2tvw

Processing Pt. 2

[https://youtu.be/XShUlD1voVE]https://youtu.be/XShUlD1voVE](https://youtu.be/XShUlD1voVE) XShUlD1voVE

Processing Pt. 3

[https://youtu.be/ptlRnbpbuTk ]https://youtu.be/ptlRnbpbuTk ](https://youtu.be/ptlRnbpbuTk ) ptlRnbpbuTk

Project Requirements

Only 1 person from your group needs to submit the Final Project, but it needs to be a functional Processing project folder, not just the .pde file. Test it to make sure you have submitted everything. Additionally, you should make sure that all group members are listed in the README and that you have completed a peer evaluation form and submitted it on Canvas. You should either put the project folder inside of a directory titled Final Project (no spaces between the words) in your Git repo or create a new Git project and share it with your instructor and ALL of the TAs/graders (the same people you should have shared your Git repo with). While the specific context/theme should be discussed amongst your group and approved by your instructor, at a minimum the project needs to include the following elements:

  • multiple colors
  • animation/movement
  • raster and vector graphics
  • audio or video
  • mouse and keyboard input
  • student generated classes/objects and usage
  • game or interactive elements
  • runs from Raspberry Pi
  • README and well-commented code

Extra Credit: GPIO or keyboard emulator connected push-button or other input hardware integration

Project Presentation

You should come to the final class presentation day at 10:30am ready to present your project thoroughly, but succinctly. Your presentation should take about 5-8 minutes and should include a demonstration of the running project, an overview of the code, a discussion of obstacles and successes in the development process and an opportunity for questions and answers. Make sure you test in class whether or not you are able to display your running project on the in class screens before your presentation day. The instructor and TA are not responsible for ensuring you have the correct cable/software to present on the screens. Make sure your group tests out the hardware.

Note* please this the face to face presentation. please a create a simple game which can easy for me to explain and present. please create a side note like hoe and why you the code and the instruction that you did step and step because I have no clue to explain on the class. please create a note and I will post a picture and yellow circle please create like that side note. please see the picture below

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